IotAutoHome

IotAutoHome
The official app & game
Distributed by UptoPlay
SCREENSHOTS
DESCRIPTION
Use UptoPlay to play online the game IotAutoHome.
arduino esp32,esp8266 firebase database ,
firebase database , firebase database,arduino esp32,esp8266, .
.
3
String Led1Fire="led1"; //type bool
String Led2Fire="led2"; //type bool
String lcdStr="lcdStr"; //type String maxlength 16
eps8266 eps32 firebase database .
firebase database .
.
10 .
String firePath="/fireId0"; /// fireId0,fireId1,fireId2 ... fireId9
.
.
///arduino version 1.8.13
///https://arduino.esp8266.com/stable/package_esp8266com_index.json
///https://dl.espressif.com/dl/package_esp32_index.json
//firebase esp32 client
//firebase esp8266 client
#if defined(ESP32)
#include
#include
//;;int LED_BUILTIN = 2; //nodeMCU-32S skip..
#elif defined(ESP8266) //esp12e
#include
#include
#endif
#include
#define FIREBASE_HOST "iotautohome-acdf3-default-rtdb.firebaseio.com"
#define FIREBASE_AUTH "F1Ji8qR6MUr6arY4Dn58nb3DEEl92XQihpgDB1w5"
#define WIFI_SSID "YOUR_WIFI_AP" /// "YOUR_WIFI_AP"
#define WIFI_PASSWORD "YOUR_WIFI_PASSWORD" /// "YOUR_WIFI_PASSWORD"
//Define Firebase Data objects
FirebaseData firebaseLed1; //
FirebaseData firebaseLed2;
FirebaseData firebaseStr;
const int ledR = 15; //GPIO15
const int ledG = 12; //GPIO12
const int ledB = 13; //GPIO13
String firePath="/fireId0"; /// fireId0,fireId1,fireId2 ... fireId9
String Led1Fire="led1"; //type bool
String Led2Fire="led2"; //type bool
String lcdStr="lcdStr"; //type String maxlength 16
Enjoy with UptoPlay the online game IotAutoHome.
ADDITIONAL INFORMATION
Developer: kim jin tae
Page navigation: