Beek - Familiar Spirit

Beek
The official app & game
Distributed by UptoPlay
SCREENSHOTS
DESCRIPTION
Use UptoPlay to play online the game Beek - Familiar Spirit.
A call for help within a mysterious messaging app. Someone lost and wondering through a forest in a faraway place. And their destiny in your hands.
Beek: How I Became a Familiar Spirit and Everything After That is a text-based narrative experience from the creators of Nekojishi. Featuring dozens of branching paths, multiple endings, and CG's to unlock!
Help Beek seek a way home, and face the darkness of this world with strength and courage.
Note:
- This game is free, however CG's are unlocked with a one-time purchase.
Enjoy with UptoPlay the online game Beek - Familiar Spirit.
ADDITIONAL INFORMATION
Developer: Studio Klondike
Genre: Role Playing
App version: 1.06
App size: 25M
Recent changes: Beek v1.06 is here!
- Added French and German language support.
- Achievement system improvements for PC release.
- Minor other UI and system improvements.
Thank you for playing Beek!
Comments:
I like the idea, the execution however is flawed at best. The time mechanics isn't exactly terrible but it should really cater more towards the players time schedule, I get you want it to feel like your texting a real person but most people dont have all day just to worry about missing a text or having to rush to answer... then you have the locked art which is paywalled behind a microtransaction, which is just dumb. If you wanted to profit off of the game then just make it a paided app.
The game is nice in concept, but the game in action is poor paced that involves little to no actions except the ability to check your text messages. With how you proceed through it feels like your choices have no actual impact coupled with the slow inconsistent pacing of which you can progress you're more likely to put this game down and never pick it back up. On the other hand the game has a good story and the conversation (that's incredibly one-sided) is fun and quirky. But really that's it.
It's a really great game well-written. I had the game for about 3 or 2 days now and it has a great story. The only thing I could complain about is they're not being a save system. Anyting like a save and reload, checkpoint, or autosave function would be nice, because if you were to die, you'd be able to reload your save file, instead of restarting from the beginning and playing the game for about 3 or 2 days again, just to get back to the part you were at before you died.
I ADORE this game. It's fun & simple. I saw others thought the time between sets was either to long or short but I thought it was fine as I could get back to it whenever I was ready, and mostly, was able to pause to catch up. I only had 2 glitches. The first was when they're attacked in the library, it didn't pause so I could catch up before it decided to ignore so I missed a story chance. And at the end, when they're trying to send Beek back, it froze. Price is also a bit steep for not a lot...
This was honestly...very fun. I know the waiting can be difficult when you just want to continue the game, but it adds immersion on a whole other level. Simply, have loads of free time to play. However, I have to be critical and say it needs a pause function of some kind for serious stuff like work and sleep. Don't wanna ruin your experience cuz life right. It's a choice. But if it means more Nekojishi style games...well...my choice is clear, happy for a break off work. Time to play."
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