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Battle of Luzon play online

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Battle of Luzon

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Use UptoPlay to play online the game Battle of Luzon.

Battle of Luzon 1945. From Joni Nuutinen: by a wargamer for the wargamers since 2011

You are in command of the American forces, tasked with taking back the control of the strategically and economically important Luzon - the largest island in the Philippines - which fell to Japanese forces in the spring of 1942. Unlike the previous U.S. attacks in the Pacific campaign, which only required handful of smaller units, the invasion of Luzon threw 10 U.S. divisions and handful of independent regiments plus guerrilla forces into the largest campaign of the Pacific war. MacArthur surprised the Japanese defenders, who expected attack in the Southern Luzon, by landing American troops in the western Luzon (Lingayen Gulf). By landing close to the main roads of the island MacArthur could immediately start to advance south to seize the key airfields and liberate Manila city - the Pearl of the Orient.

Note: In addition to the main landing, this campaign Includes multiple smaller landings, which can be turned ON/OFF from the settings.





FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Challenging: Crush the opponent quickly and seize the top spot on the Hall of Fame.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.


In order to be a victorious commander, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.



Join your fellow board game generals in changing the course of this classic WWII scenario.


This series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, its just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!




Enjoy with UptoPlay the online game Battle of Luzon.

ADDITIONAL INFORMATION

Developer: Joni Nuutinen

Recent changes: + When replacement resource selected, unit types able to receive +1 HP will have yellow edges
+ More Tactical Routes, more rear area movement, enemy area blocks automatically moving multiple hexagons at once less
+ Setting: Randomly & secretly make X units from each side both a hero unit and a coward unit. Those units get either a 0-50% combat bonus or penalty, respectively. Default ZERO.
+ Setting: HOF: Send scores to online database (ON/OFF switch)
+ Setting: Turn major developer alerts ON/OFF


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